October 28, 2021

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Asia Esports Market Report 2021: A Industry with $543.8 Million in Profits in 2020 – ResearchAndMarkets.com

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DUBLIN–(Company WIRE)–The “Esports in Asia” report has been included to ResearchAndMarkets.com’s supplying.

Asia is home to the biggest viewers of esports gamers and enthusiasts in the world. This report covers the development of the esports marketplace across Asia and its implications for the global market place.

Esports has emerged as 1 of the strongest motorists of expansion in the gaming sector, and nowhere is this more evident than Asia. For above two many years Asia has led world wide esports developments, serving as a predictor of developments that have shaped esports close to the world. Understanding Asia is important to comprehension the upcoming of esports and gaming.

Crucial takeaways from the analysis:

  • Esports in Asia generated US $543.8 million in profits in 2020, representing a 4.9% enhance in excess of 2019 regardless of the issues of COVID-19 and is on a robust course in 2021.
  • The sector in the location carries on to grow in 2021 and will likely solution or exceed US $600 million in earnings for Asia this calendar year, barring any significant disruptions. This would reflect a 10.5% growth over 2020.
  • The Asia esports market place accounts for far more than 54% of the nearly US $1 Billion-greenback worldwide esports industry.
  • The benefit of esports licensing and media rights grew in 2020 as platforms sought information and sponsors sought possibilities to associations with classic athletics media. Esports’ potential to transfer to on the web-only engage in designed them a preferred choice to reside media occasions impacted by new restrictions.
  • Esports viewership in Asia boomed in 2020, developing to 618.4 million esports spectators in 2020. This is a 21% improve about 510m Asian esports spectators in 2019.
  • We hope licensing and partnerships to be the quickest increasing areas of the esports ecosystem as world-wide viewership proceeds to increase.

Critical Subjects Lined:

  • Overview
  • Earnings and Industry Sizing
  • Ecosystem, Companies, and Genres
  • Main Traits and Updates
  • COVID-19 Effects
  • Regional Tournaments
  • Mobile Esports
  • Streaming
  • Collegiate Esports
  • Women in Esports
  • Grassroots Communities
  • China
  • Southeast Asia
  • Japan, Korea, and India

Organizations Talked about

  • Acer
  • Adidas
  • Aeon
  • AfreecaTV
  • AMD
  • Used Co.
  • Atlas Ventures
  • AU
  • AXE
  • Bandai Namco Leisure Asia
  • Advantage Cosmetics
  • Bigo Dwell
  • Bilibili
  • Bitkraft Esports Ventures
  • Blizzard
  • BMW
  • BOOYAH!
  • Bounty Fresh
  • Bumble
  • Calvin Klein
  • Capcom
  • Winner
  • Churchill Brothers
  • Apparent
  • Coca Cola
  • CubeTV
  • DAMWON
  • Danawa
  • Disney
  • DouYu
  • EA
  • EDION
  • Elecom
  • Strength Zone
  • ETAC
  • Facebook
  • Fanta
  • FC Tokyo
  • Foodstuff Panda
  • G-Square
  • G-Tune
  • Garena
  • Garnier Gentlemen
  • Geekstar
  • World
  • GroupM
  • Hana Bank
  • Havas Sports activities & Leisure
  • HeyGroup Singapore
  • HP
  • Huawei
  • Huomao
  • Huya
  • HyperX
  • InLogic Application
  • Intel
  • ITOCHU
  • JBL
  • KakaoTV
  • KFC
  • Kimura
  • Kingston
  • KLEVV
  • KT
  • Kuaishou
  • Lazada
  • Lenovo
  • LG Electronics
  • Logitech
  • MAC
  • McDonald’s
  • McLaren Automotive
  • Meji
  • Mercedes-Benz Korea
  • Mildom
  • Mom Co.
  • Mountain Dew
  • MSY CEC
  • NaverTV
  • Nestle
  • Netease
  • Netgear
  • Niconico
  • Nidek
  • Nike
  • Nikkei BP
  • NimoTV
  • Nivea
  • Nvidia
  • OCA Osaka University of Style & IT
  • OMEN
  • One particular Championsip
  • Just one For All
  • A single Retailer
  • Openrec.tv
  • Oppo
  • Oronamin C
  • Pocari Sweat
  • Pringles
  • PUMA
  • QTnet
  • Razer
  • Rebisco
  • Crimson Bull
  • Rheo
  • Riot Online games
  • Royale
  • Samsung
  • Top secret Lab
  • Seki Furniture
  • Shakeys
  • Sharp
  • Sidiz
  • SK Telecom
  • Good Communications
  • Sony
  • StashAway
  • Steelseries
  • TechnoBlood
  • Tencent
  • Tesco Lotus
  • TikTok
  • Tinder
  • TJ sporting activities
  • Tumi
  • Twitch
  • Ubisoft
  • V Live
  • ViewSonic
  • Vivo
  • VSPN
  • Wargaming
  • WD Black
  • Xenics Akracing
  • XSplit
  • Xten
  • Yibo Sports activities
  • ZETTA meel
  • Zowie

For far more information and facts about this report check out https://www.researchandmarkets.com/r/m8qvus

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